I'm building an interface that should work with mouse or touch. My user may have difficulty hitting their desired target because of a variety of physical issues.
Pointer events seem perfect for this but I get different behavior.
I want to know when the pointer enters and leaves a target, as well as when it is down. Using the mouse if I press a mouse button over target T1 and move (while holding the button) to target T2 I get pointerover T1, pointerdown T1, pointerout T1, pointerover T2, pointerup T2. Just what I expect.
With a touch screen I get: pointerover T1, pointerdown T1, pointerup T1. No signal that I moved from one target to another.
How do I make touch behave more like the mouse?
This is on Chrome 99 on Linux Ubuntu.