I'm currently working on a Unity project and I need to be able to open a PDF received from an API call. I'm able to download the PDF just fine, but now I need to convert it to an image so I can display it as a texture in Unity (I'm aware there's a PDF viewer on the asset store but I'm not willing to spend the money for this project). My question is, how can I do this? It seems very easy to do with Javascript with the PDF.js library, however I'm not sure how I'd execute Javascript code within C#. I'm looking for something along the lines of opening the already downloaded PDF in the browser, converting it to an image, and then using this image in my C# code. Any advice on how I could go about this?
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Is this for WebGL? – derHugo Mar 06 '22 at 15:29
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You could try your luck at [How to convert PDF files to images](https://stackoverflow.com/questions/23905169/how-to-convert-pdf-files-to-images) – derHugo Mar 06 '22 at 15:31
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You can use the C# .NET IronPDF Library to achieve this easily. Simply create a ChromePdfRenderer using C# then create Bitmaps from an input PDF.
Simply return each page as an image as shown in the last line and now every page is a seperate JPG/PNG file.
using IronPdf;
var Renderer = new IronPdf.ChromePdfRenderer();
PdfDocument Pdf = new PdfDocument("inputexample.pdf");
System.Drawing.Bitmap[] pageImages = Pdf.ToBitmap();
Pdf.RasterizeToImageFiles(@"thumbnail_*.jpg");
A full code example can be found here.

michael_b
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