I ended up referencing Dharmaraj's link in his comment.
@Published var isFetchingMoreDocs: Bool = false
private var lastDocQuery: DocumentSnapshot!
public func getUpdatedEventMedias(currentEventID: String, eventMedias: [EventMedia], completion: @escaping (_ eventMedias: [EventMedia]) -> Void) {
self.isFetchingMoreDocs = true
var docQuery: Query!
if eventMedias.isEmpty {
docQuery = self.eventsDataCollection.document(currentEventID).collection("eventMedias").order(by: "savesCount", descending: true).limit(to: 20)
} else if let lastDocQuery = self.lastDocQuery {
docQuery = self.eventsDataCollection.document(currentEventID).collection("eventMedias").order(by: "savesCount", descending: true).limit(to: 20).start(afterDocument: lastDocQuery)
}
if let docQuery = docQuery {
print("GET DOCS")
docQuery.getDocuments { (document, error) in
if let documents = document?.documents {
var newEventMedias: [EventMedia] = []
for doc in documents {
if let media = try? doc.data(as: EventMedia.self) {
newEventMedias.append(media)
}
}
self.lastDocQuery = document?.documents.last
self.isFetchingMoreDocs = false
completion(newEventMedias)
} else if let error = error {
print("Error getting updated event media: \(error)")
self.isFetchingMoreDocs = false
completion([])
}
}
} else {
self.isFetchingMoreDocs = false
completion([])
}
}
As seen in my code, by utilizing:
.order(by: "savesCount", descending: true).limit(to: 20).start(afterDocument: lastDocQuery)
I am able to start exactly where I left off. I should also note that I am only calling this function if !isFetchingMoreDocs - otherwise the func will be called dozens of times in a matter of seconds while scrolling. The most important thing about this code is that I am checking lastDocQuery if it is nil. After the user scrolls all the way to the bottom, the lastDocQuery will no longer be valid and cause a fatal error. Also I am using a custom scroll view that tracks the scroll offset in order to fetch more media and make more calls to firebase.