How can I force the inlining of a function, but define it in a C++ file ?
This is a question that's been asked in the past, for example here: Moving inline methods from a header file to a .cpp files
The answers there, in short, go as follows: "inline used to mean [remove function call overhead at the expense of .text size], now it means [relax ODR], so don't use inline for anything that's not ODR related, the compiler knows better".
I'm aware of that, however in my somewhat exotic case, I don't care about performance.
I'm programming an embedded device and, should someone break through the other layers of security, I want to make it as obnoxious as possible to reverse engineer this part of the code, and one thing this implies is that I don't want function calls (that aren't called numerous times anyway) to expose the function boundaries, which are natural delimitations of pieces of code that achieve something on their own.
However, I would also like to keep my code orderly and not have code in my header files.
I see that I can use __attribute((force_inline))
to force inlining, but then I get warnings if those functions don't have an inline
attribute too: warning: always_inline function might not be inlinable [-Wattributes]
Suppressing the attributes warning is an option, but I'd rather only take it once I'm sure there are no clean way to do this.
Hence the question: how can I have a forcibly inlined function whose declaration is in a header, but definition is in a source file, without suppressing all attributes warnings ? Is that impossible ?