I'm using someone's class for bitmaps, which are ways of storing chess positions in 64-bit bitsets. I was wondering what the part with auto() operator
does. Is "auto" used because it returns one bit, which is why a return-type isn't specified for the function? I get that it checks that x and y are in the bounds of the chess board, and asserts an error if they aren't. I also understand that it returns a bit that corresponds to the x,y value pair for the bitset. I also don't get why the function is defined like it is, with an extra pair of parentheses. Any help is appreciated!
class BitBoard {
private:
std::bitset<64> board;
public:
auto operator()(int x, int y) {
assert(0<=x && x<=7);
assert(0<=y && y<=7);
return board[8*y+x];
}
}
};