I am wondering how to randomly and uniformly generate a hyperplane (passing through the origin) in R^m
I am new to this concept and couldn't find an explanation that it's easy to understand for a beginner .
I am wondering how to randomly and uniformly generate a hyperplane (passing through the origin) in R^m
I am new to this concept and couldn't find an explanation that it's easy to understand for a beginner .
The easiest way to get a random hyperplane is just to generate a random vector V, and then take your hyperplane as all points P such that P \dot V = 0.
The distribution you choose for your random vectors needs to be rotationally symmetric. I think the simplest way to do that for arbitrary dimension is to generate an independent Gaussian-distributed coordinate for each axis.