It is hard to tell why the width is changing according to your code... So I posted 3 solutions. Edit: After reading your comments, I believe solution 2 is what you are looking for.
Solution 1 - using vw
The simple solution should be setting the image width to 100vw in css like so:
#img {width=100vw}
Solution 2 - update in window.onload
Usually window.onload = () => {}
will do. Here is why:
image load vs. DOM load
It appears that the image load time might effect your container size. When using ready
the code initiates before waiting for images to load. Then, your code runs before the images have their 'true' width. you should use $(window).on("load", handler)
With jQuery, you use $(document).ready()
to execute something when the DOM is loaded and $(window).on("load", handler)
to execute something when all other things are loaded as well, such as the images
Full explanation by paxdiablo
Solution 3 'hacky' - resize event listener
This is a kind of a 'hack' solution, though if all of the above won't work, it might work for you you (it is general as I'm not sure what causes the width changes in your code). Assuming you don't want the container size to keep changing always, but only after load. You could listen to changes for limited time, then turn them off:
const resize_ob = new ResizeObserver((entries) => {
let rect= entries[0].contentRect;
let width = rect.width;
// here you can select all of its image children and adjust their size
});
let myDiv=window.getElementById("container")
resize_ob.observe(myDiv)
You could then turn of this event listener after some time, or as user interacted with your page somehow:
//end resize observation
resize_ob.unobserve(myDiv);
See detailed example here. Note that it is hacky, and as cesare-polonara mentioned:
probably will lead to weird behaviours used in that way since he won't listen to width change made programmatically