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Hello guys i've been having a problem with Mathematica 8.0.

When i export my Graphics3D to 3DS or any other format, texture is always missing. For example in the screenshot attached, Screenshot, u'll see that i created a plane, texturized it and exported to 3DS then when i imported it back, there was no texture.

Is there a way i can export while preserving the texture? Thanks.

Mr.Wizard
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omarzouk
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    The same happens on importing. See http://stackoverflow.com/questions/6246392/importing-google-sketchup-models-in-mathematica/6251192#6251192. I don't think the current set of im/exporters can handle textures. – Sjoerd C. de Vries Aug 26 '11 at 23:29

1 Answers1

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If you add Elements you can see what Mathematica is importing:

In[1]:= Import[test.3ds", "Elements"]

Out[1]:= {Graphics3D, GraphicsComplex, PolygonColors, 
PolygonData, PolygonObjects, VertexData}

This means that lots of things are discarded in the import. Things like frames, textures, bumpmaps, camera etc.

The texture filenames are linked in the 3DS-format and not included like in Mathematica notebooks.

micke
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