Back to stackoverflow with another question after hours of trying on my own haha. Thank you all for reading this and helping in advance.
Please note the console program has following functionalities:
- connect to a frame grabber
- apply some configs
- store the incoming data (640 * 480 16-bit grayscale imgs) in a stream of buffers inside a while loop
- Exits the while loop upon a key press.
- disconnect from device
And I'm only adding the displaying the images functionality on the MFC GUI app. In short,
i) Converting a console app to an MFC app (dialog based)
ii) decided to use thread for displaying images, but DK how to properly exit from thread when there are certain tasks to be done (such as call disconnectFromDevice(); freeBuffers();, etc) before exiting the thread.
iii) have tried making the while loop condition false but didn't work ( I actually want this to be a callback function that's called repeatedly but IDK how to implement it inside a thread)
iv) forcing AfxEndThread didn't work and it's not even the way it should be done (I think).
So my question is,
1. Are you supposed to use a while loop to excuete a certain job that should repeatedly be done? If not, do you have to implement a callback inside a thread? Or use Windows message loop? Why and how? Please provide a hello-world-like sample code example
(for example, you are printing "hello world" repeatedly inside a thread with a condtion in an MFC GUI app. How do you update or check the condition to end the thread if you can't just AfxEndThread() inside the threadproc)
2. If it's ok with a while, how do you exit from the while loop, in other words how do you properly update the exit condition outside the thread the while loop's in?
Please refer to the source code in the provided link
ctrl+F OnBnClickedConnectButton, AcquireImages and OnBnClickedDisconnectButton
https://github.com/MetaCortex728/img_processing/blob/main/IR140Dlg.cpp