I'm watching this video to get an idea of how to start using Unity: https://www.youtube.com/watch?v=pwZpJzpE2lQ&t=3579s If you go to 59:59 you can see that after he pulled the RiggidBody component, he's able to get a dropdown menu of preloaded/recommended code to add. When I try using Unity and Visual Studio for C# I'm not getting this dropdown menu of recommendations. Anyone know how I can turn this on? I feel like that would be a great way to play around and see what C+ has to offer.
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Does this answer your question? [Unity Scripts edited in Visual studio don't provide autocomplete](https://stackoverflow.com/questions/42597501/unity-scripts-edited-in-visual-studio-dont-provide-autocomplete) – Geeky Quentin May 16 '22 at 03:01
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This may happen from number of causes.
On Unity, look for Edit>Preferences>External Tools.
On Visual Studio Installer, make sure you installed "Game Development with Unity" package.
Checkout this video: https://www.youtube.com/watch?v=QGeMTwvmU6M&ab_channel=ChargerGames

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