I have a basic graphical app running in full screen on my Pi, but it's a really old Raspberry Pi B+ and the desktop environment is really bloated and I have some performances issues.
I tried to make a simple POC with Pygame using Buster Lite, basically trying to pygame.init() without having a bunch of errors
I have tried many SDL drivers and I have errors with them all.
here is my code
import pygame
import os
pygame.init()
screen = pygame.display.set_mode((0,0), pygame.FULLSCREEN)
clock = pygame.time.Clock()
screen.fill((255,255,255))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
pygame.display.update()
clock.tick(20)