I have implemented a simple linear probing hash map with an array of structs memory layout. The struct holds the key, the value, and a flag indicating whether the entry is valid. By default, this struct gets padded by the compiler, as key and value are 64-bit integers, but the entry only takes up 8 bools. Hence, I have also tried packing the struct at the cost of unaligned access. I was hoping to get better performance from the packed/unaligned version due to higher memory density (we do not waste bandwidth on transferring padding bytes).
When benchmarking this hash map on an Intel Xeon Gold 5220S CPU (single-threaded, gcc 11.2, -O3 and -march=native), I see no performance difference between the padded version and the unaligned version. However, on an AMD EPYC 7742 CPU (same setup), I find a performance difference between unaligned and padded. Here is a graph depicting the results for hash map load factors 25 % and 50 %, for different successful query rates on the x axis (0,25,50,75,100): As you can see, on Intel, the grey and blue (circle and square) lines almost overlap, the benefit of struct packing is marginal. On AMD, however, the line representing unaligned/packed structs is consistently higher, i.e., we have more throughput.
In order to investigate this, I tried to built a smaller microbenchmark. In this microbenchmark, we perform a similar benchmark, but without the hash map find logic (i.e., we just pick random indices in the array and advance a little there). Please find the benchmark here:
#include <atomic>
#include <chrono>
#include <cstdint>
#include <iostream>
#include <random>
#include <vector>
void ClobberMemory() { std::atomic_signal_fence(std::memory_order_acq_rel); }
template <typename T>
void doNotOptimize(T const& val) {
asm volatile("" : : "r,m"(val) : "memory");
}
struct PaddedStruct {
uint64_t key;
uint64_t value;
bool is_valid;
PaddedStruct() { reset(); }
void reset() {
key = uint64_t{};
value = uint64_t{};
is_valid = 0;
}
};
struct PackedStruct {
uint64_t key;
uint64_t value;
uint8_t is_valid;
PackedStruct() { reset(); }
void reset() {
key = uint64_t{};
value = uint64_t{};
is_valid = 0;
}
} __attribute__((__packed__));
int main() {
const uint64_t size = 134217728;
uint16_t repetitions = 0;
uint16_t advancement = 0;
std::cin >> repetitions;
std::cout << "Got " << repetitions << std::endl;
std::cin >> advancement;
std::cout << "Got " << advancement << std::endl;
std::cout << "Initializing." << std::endl;
std::vector<PaddedStruct> padded(size);
std::vector<PackedStruct> unaligned(size);
std::vector<uint64_t> queries(size);
// Initialize the structs with random values + prefault
std::random_device rd;
std::mt19937 gen{rd()};
std::uniform_int_distribution<uint64_t> dist{0, 0xDEADBEEF};
std::uniform_int_distribution<uint64_t> dist2{0, size - advancement - 1};
for (uint64_t i = 0; i < padded.size(); ++i) {
padded[i].key = dist(gen);
padded[i].value = dist(gen);
padded[i].is_valid = 1;
}
for (uint64_t i = 0; i < unaligned.size(); ++i) {
unaligned[i].key = padded[i].key;
unaligned[i].value = padded[i].value;
unaligned[i].is_valid = 1;
}
for (uint64_t i = 0; i < unaligned.size(); ++i) {
queries[i] = dist2(gen);
}
std::cout << "Running benchmark." << std::endl;
ClobberMemory();
auto start_padded = std::chrono::high_resolution_clock::now();
PaddedStruct* padded_ptr = nullptr;
uint64_t sum = 0;
for (uint16_t j = 0; j < repetitions; j++) {
for (const uint64_t& query : queries) {
for (uint16_t i = 0; i < advancement; i++) {
padded_ptr = &padded[query + i];
if (padded_ptr->is_valid) [[likely]] {
sum += padded_ptr->value;
}
}
doNotOptimize(sum);
}
}
ClobberMemory();
auto end_padded = std::chrono::high_resolution_clock::now();
uint64_t padded_runtime = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::milliseconds>(end_padded - start_padded).count());
std::cout << "Padded Runtime (ms): " << padded_runtime << " (sum = " << sum << ")" << std::endl; // print sum to avoid that it gets optimized out
ClobberMemory();
auto start_unaligned = std::chrono::high_resolution_clock::now();
uint64_t sum2 = 0;
PackedStruct* packed_ptr = nullptr;
for (uint16_t j = 0; j < repetitions; j++) {
for (const uint64_t& query : queries) {
for (uint16_t i = 0; i < advancement; i++) {
packed_ptr = &unaligned[query + i];
if (packed_ptr->is_valid) [[likely]] {
sum2 += packed_ptr->value;
}
}
doNotOptimize(sum2);
}
}
ClobberMemory();
auto end_unaligned = std::chrono::high_resolution_clock::now();
uint64_t unaligned_runtime = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::milliseconds>(end_unaligned - start_unaligned).count());
std::cout << "Unaligned Runtime (ms): " << unaligned_runtime << " (sum = " << sum2 << ")" << std::endl;
}
When running the benchmark, I pick repetitions = 3 and advancement = 5, i.e., after compiling and running it, you have to enter 3 (and press newline) and then enter 5 and press enter/newline. I updated the source code to (a) avoid loop unrolling by the compiler because repetition/advancement were hardcoded and (b) switch to pointers into that vector as it more closely resembles what the hash map is doing.
On the Intel CPU, I get:
Padded Runtime (ms): 13204 Unaligned Runtime (ms): 12185
On the AMD CPU, I get:
Padded Runtime (ms): 28432 Unaligned Runtime (ms): 22926
So while in this microbenchmark, Intel still benefits a little from the unaligned access, for the AMD CPU, both the absolute and relative improvement is higher. I cannot explain this. In general, from what I've learned from relevant SO threads, unaligned access for a single member is just as expensive as aligned access, as long as it stays within a single cache line (1). Also in (1), a reference to (2) is given, which claims that the cache fetch width can differ from the cache line size. However, except for Linus Torvalds mail, I could not find any other documentation of cache fetch widths in processors and especially not for my concrete two CPUs to figure out if that might somehow have to do with this.
Does anybody have an idea why the AMD CPU benefits much more from the struct packing? If it is about reduced memory bandwidth consumption, I should be able to see the effects on both CPUs. And if the bandwidth usage is similar, I do not understand what might be causing the differences here.
Thank you so much.
(1) Relevant SO thread: How can I accurately benchmark unaligned access speed on x86_64?
(2) https://www.realworldtech.com/forum/?threadid=168200&curpostid=168779