I've been learning low-level stuff for a while now and I'm quite familiar with PE files and how they work. But I've been unable to find any documentation of their precursor .o
files. I'm looking for a deep-dive on the actual byte-by-byte structure of them.
What does the format of .o
files depend on? Is it even platform specific at all? Perhaps compiler-specific? Where can I find documentation on the file format of .o
files? Mostly interested in Windows.