I would like to add the custom IntelliCode prediction/inline suggestion in Visual Studio with extension. In VSCode, I can use vscode.InlineCompletionProvider/InlineCompletionItem
to do that. What's the class/method that would do the same things in Visual Studio extension?
2 Answers
You can implement your custom language-based statement completion. Please take a look at:
Walkthrough: Displaying Statement Completion
Implementing Custom XAML Intellisense VS2017 Extension
Visual-studio – Custom Intellisense Extension
Another different option is using GitHub Copilot extension for Visual Studio, it predicts code using AI

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I had the same requirement but I did not find any API for that.
However, what you can do is use adornments to draw a text that looks like code.
Define the adornment:
[Export(typeof(AdornmentLayerDefinition))]
[Name("TextAdornment1")]
[Order(After = PredefinedAdornmentLayers.Text)]
private AdornmentLayerDefinition editorAdornmentLayer;
Get the layer and add a TextBlock:
_layer = view.GetAdornmentLayer("TextAdornment1");
// triggeringLine is your current line
var geometry = _view.TextViewLines.GetMarkerGeometry(triggeringLine.Extent);
var textBlock = new TextBlock
{
Width = 600,
Foreground = _textBrush,
Height = geometry.Bounds.Height,
FontFamily = new FontFamily(_settings.FontFamily),
FontSize = _fontSize,
Text = $"Your completion text"
};
// put the box at the end of your current line
Canvas.SetLeft(textBlock, geometry.Bounds.Right);
Canvas.SetTop(textBlock, geometry.Bounds.Top);
_layer.AddAdornment(AdornmentPositioningBehavior.TextRelative, triggeringLine.Extent, "your tag", textBlock, (tag, ui) => { });
You can get the current editor settings as follows:
// Get TextEditor properties
var propertiesList = dte.get_Properties("FontsAndColors", "TextEditor");
// Get the items that are shown in the dialog in VS
var itemsList = (FontsAndColorsItems)propertiesList.Item("FontsAndColorsItems").Object;
// Get color for comments
var commentItem = itemsList.Cast<ColorableItems>().Single(i => i.Name=="Comment");
var colorBytes = BitConverter.GetBytes(commentItem.Foreground);
var commentColor = Color.FromRgb(colorBytes[2], colorBytes[1], colorBytes[0]);
// Get editor BG
var textItem = itemsList.Cast<ColorableItems>().Single(i => i.Name == "Plain Text");
var bgColorBytes = BitConverter.GetBytes(textItem.Background);
var bbgColor = Color.FromRgb(bgColorBytes[2], bgColorBytes[1], bgColorBytes[0]);
// Get font size in points
var fontSize = (short)propertiesList.Item("FontSize").Value;
// Get current font family
var fontFamily = (string)propertiesList.Item("FontFamily").Value;
The issue with this approach is that the styling and font size slightly differs from the editor. Even if you use the editor setting.
However I think that IntelliCode and GitHub Copilot use another technique. As you can see here: GitHub Coilot
It seems as the whole code is already inserted to the editor but has a special styling/behaviour. So it is possible somehow, but I don't how to achieve that.
For more information on adornments look here for example: Visual Studio Text Adornment VSIX using Roslyn

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