Im editing a script for fivem and Im trying to store multiple values into a variable then using an if statement to see if a player has one of the values in his inventory. So far i have this
Config.ItemVapeLiquid = 'liquid', 'liquidice', 'liquidberry'
the problem I'm having is it only runs when the player has 'liquid' on them, when they don't, it returns a nil value even if they have 'liquidice' or 'liquidberry'. what im trying to get do is:
Config.ItemVapeLiquid = 'liquid', 'liquidice', 'liquidberry'
if the player has a value from ItemVapeLiquid then
allow player to add liquid
I want it to check all the values in the variable before returning nil as it seems to be checking 1 value and returning nil if its not in the inventory
I appreciate any help!