I am building an iOS app in Swift using Swift UI. This app needs to call C++ code available through a static lib. So, I've setup my Swift code to call an Objective C bridging layer that in turn calls the C++ code. It mostly works ok i.e. I am able to make calls to my own C++ library.
Except I am not able to include a number of standard C++ headers (like cstdint) in any of my header files that are imported into the Bridging header. A few relevant things I checked in this investigation:
- I am able to import stdint.h (older version of the header?) just fine, but if I include cstdint, the preprocessing of the bridging header fails, saying that it cannot find cstdint.
- I am able to import cstdint in my .mm files without issue.
- Apple Clang - Language C++ > C++ Language dialect is set to "GNU++17 [-std=gnu++17].
- Apple Clang - Language C > C language dialect is "gnu11".
- Build options > Compiler for C/C++/Objective C is set to Default compiler (Apple Clang).
Any clues as to what I must update in my project build settings, or any flags I need to pass in?