I'm exploring using 3d textures for video playback in three.js.
Three.js has a good example of this – https://threejs.org/examples/webgl2_rendertarget_texture2darray.html,
but the data format isn't documented. I'm guessing each video frame is packed into the binary file in order as Uint8ClampedArray
, but am looking for documentation on the format before trying that.