I am trying to learn Python OOP and have been struggling to understand scope, passing values and how to encapsulate. My earlier attempts have rapidly become spaghetti code (likely because my only programming experience was on 8 bit BASIC 40 years ago), and thus, I am trying classes and objects. Here it is:
import random
class Player:
def __init__(self, weapon, health):
self.weapon = weapon
self.health = health
def reduce_health(self, amount):
self.health -= amount
def check_dead(self):
if self.health > 0:
return "Player not dead"
else:
return "Player dead"
def calculate_damage(self, weapon):
damage_inflicted = random.randint(3, 15) + weapon
return damage_inflicted
def fight(self):
player.reduce_health(self.calculate_damage(self.weapon))
print(player.health)
player.check_dead()
player = Player(1, 15)
player.fight()
The calculate_damage function is flagged as being 'static' and the check_dead function seemingly has no effect at all. I need some hints to get my footing. Thanks.