I am making a game based on real world coordinates, and i want to do this: Gameobject position is normally im X Y Z, but i dont have that values, i want to make custom position values, that look for example like this: Image
So the square is an 3d model of real world city, and the numbers are minimum and maximum lat and Long of the area. Is this possible to like create custom position values (for example my current position is 16.51128, 60.52228 and I want unity to calculate the position from minimum and maximum values)