I'm currently trying to implement the option of switching between a composable being either zoomable, pannable (dragging the surface) or neither of those. What works so far is toggling the respective buttons, with the expected result. What does not work is toggling one button from the other - this gives the unexpected result of keeping the functionality of the first button. For example, let's say zoom is active. When I then press the pan button, the background highlighting changes accordingly, all test-logs show the expected state - but the surface is still zoomable, NOT draggable. I first have to manually disable zoom. Any ideas as to why this might happen?
Modifier.run {
if (zoomEnabled) {
this.pointerInput(Unit) {
detectTransformGestures { _, _, zoom, _ ->
passScale(zoom)
}
}
} else if (panEnabled) {
this.pointerInput(Unit) {
detectDragGestures { change, dragAmount ->
change.consumeAllChanges()
passOffsetX(dragAmount.x / 3)
passOffsetY(dragAmount.y / 3)
}
}
} else
this
}
Buttons:
@Composable
fun TopBarAction(
zoomEnabled: Boolean,
passZoomEnabled: (Boolean) -> Unit,
panEnabled: Boolean,
passPanEnabled: (Boolean) -> Unit
) {
IconToggleButton(
checked = zoomEnabled,
onCheckedChange = {
passPanEnabled(false)
passZoomEnabled(it)
},
modifier = Modifier
.background(
if (zoomEnabled) Color.LightGray else Color.Transparent,
shape = CircleShape
),
enabled = true
) {
Icon(...)
}
IconToggleButton(
checked = panEnabled,
onCheckedChange = {
passZoomEnabled(false)
passPanEnabled(it)
},
modifier = Modifier
.background(
if (panEnabled) Color.LightGray else Color.Transparent,
shape = CircleShape
),
enabled = true
) {
Icon(...)
}
}
Using the normal .pointerInput modifier with the condition inside instead of run does not recognize any input at all and detectTransformGesture's pan did not behave the way I need it to (though this is probably what I will use if all else fails)