I have a class in a header file:
dmx.h
// dmx.h
#ifndef dmx_h
#define dmx_h
class Dmx {
public:
Dmx() {
}
// some functions and variables
void channelDisplay() {
}
class touchSlider;
};
#endif
and a nested class in another header file:
touchSlider.h
// touchSlider.h
#ifndef touchSlider_h
#define touchSlider_h
#include "dmx.h"
class Dmx::touchSlider{
private:
// some variables
public:
touchSlider(){
}
// some functions
void printChannel() {
}
};
#endif
And I initialize my objects in my main file like this:
// main.cpp
#include "dmx.h"
#include "touchSlider.h"
Dmx dmx[10] = {Dmx(1), Dmx(2),Dmx(3), Dmx(4), Dmx(5), Dmx(6), Dmx(7), Dmx(8), Dmx(9), Dmx(10)};
Dmx::touchSlider slider[10] = {50,130,210,290,370,50,130,210,290,370};
// functions:
Dmx::touchSlider::printChannel() {}
Dmx::channelDisplay() {}
There is an error message when compiling saying: 'class Dmx' has no member named 'slider'
Could someone explain to me how this works correctly?