It seems that you are searching for a LINQ operator like this one:
/// <summary>
/// Groups the elements of an asynchronous sequence according to a specified
/// key selector function and comparer. The groupTimeSpan and groupCount parameters
/// are used to control the lifetime of groups. A group is emitted when the
/// specified time-span has elapsed after receiving the first element of the group,
/// or when a group contains the specified number of elements. Multiple groups
/// with the same key can be emitted by the resulting sequence.
/// </summary>
public static IAsyncEnumerable<IGrouping<TKey, TSource>>
GroupByUntil<TSource, TKey>(
this IAsyncEnumerable<TSource> source,
Func<TSource, TKey> keySelector,
TimeSpan groupTimeSpan,
int groupCount);
You could then use it to consume a Channel<Message>
in groups of messages with the same Id
like this:
var groupedMessages = channel.Reader.ReadAllAsync()
.GroupByUntil(msg => msg.Id, TimeSpan.FromSeconds(15), groupCount: 50);
await foreach (IGrouping<int, Message> messages in groupedMessages)
{
// Process group of messages
}
The problem is that the GroupByUntil
operator for asynchronous enumerable sequences does not exist. The System.Linq.Async package contains functionality that is nowhere near this level of sophistication. That's something that you'd expect to find in the System.Reactive package instead. This is the project that reached nearly 100% maturity, before the whole repository stopped evolving for unknown reasons a couple of years ago. Currently a GroupByUntil
operator do exist for observable sequences (System.Reactive), with this signature:
// Groups the elements of an observable sequence according to a specified key
// selector function and comparer. A duration selector function is used to control
// the lifetime of groups. When a group expires, it receives an OnCompleted
// notification. When a new element with the same key value as a reclaimed group
// occurs, the group will be reborn with a new lifetime request.
public static IObservable<IGroupedObservable<TKey, TSource>>
GroupByUntil<TSource, TKey, TDuration>(
this IObservable<TSource> source,
Func<TSource, TKey> keySelector,
Func<IGroupedObservable<TKey, TSource>, IObservable<TDuration>> durationSelector);
It is tempting to use this operator, in combination with the ToObservable
/ToAsyncEnumerable
converters (System.Linq.Async), in order to implement the desirable operator, but there is a problem. Let's first see the implementation, and talk about the problem later:
// Caution: Hidden queue
public static IAsyncEnumerable<IGrouping<TKey, TSource>>
GroupByUntil<TSource, TKey>(
this IAsyncEnumerable<TSource> source,
Func<TSource, TKey> keySelector,
TimeSpan groupTimeSpan,
int groupCount,
IEqualityComparer<TKey> keyComparer = null)
{
ArgumentNullException.ThrowIfNull(source);
ArgumentNullException.ThrowIfNull(keySelector);
if (groupTimeSpan < TimeSpan.Zero)
throw new ArgumentOutOfRangeException(nameof(groupTimeSpan));
if (groupCount < 1) throw new ArgumentOutOfRangeException(nameof(groupCount));
keyComparer ??= EqualityComparer<TKey>.Default;
return source
.ToObservable()
.GroupByUntil(keySelector, g => g.Skip(groupCount - 1).Select(_ => 0L)
.Amb(Observable.Timer(groupTimeSpan)), keyComparer)
.SelectMany(g => g.ToList().Select(x => x.GroupBy(_ => g.Key, keyComparer)))
.ToAsyncEnumerable();
}
The problem is that the enumeration of the source
sequence is not driven by the enumeration of the resulting sequence. Instead, the source
sequence is enumerated by a background consumer at the maximum speed possible, and the consumed messages are buffered in a hidden queue. You have no control regarding the size of this queue, and you have no way to know its current size (at least not directly). This is what happens with an enumerable sequence, when you attach the ToObservable
converter to it.
How big of a problem is this? It depends on the total number of messages contained in the source
sequence, on the frequency that these messages are emitted, and on the amount of work that the consumer of the resulting sequence has to do after consuming each group. In the extreme case of an infinite sequence that emits at a faster pace than the pace of the consumer, the hidden queue will grow larger and larger, the latency between consuming a message from the source
and processing it will get longer and longer, and eventually, sooner or later the application will crash with an OutOfMemoryException
.
Unfortunately implementing properly the GroupByUntil
operator is not trivial. You can see here an example of what it takes for a proper implementation of a LINQ operator for IAsyncEnumerable<T>
sequences (a Buffer
operator in that case). I won't attempt to implement the GroupByUntil
here because it's a major undertaking, and you might not need it. Maybe your scenario is not affected too much by the shortcomings of the ToObservable
/ToAsyncEnumerable
implementation. In case it does, you might try to implement it yourself, and if you get stuck you could post a new question about your troubles, and we might be able to help.
>`.