I have two questions related to C programming and shellcoding (assembly) following below.
Question 1: Can anyone provide an answer on why putting two shellcodes in one program wouldn't work? I know it's related to the memory region but I need to know the exact reason. Program is compiled using gcc with the -zexecstack
and -fno-stack-protector
options.
#include <stdio.h>
#include <string.h>
main(int argc, char *argv[])
{
unsigned char shellcode[] = "\x01\x02<SHELLCODE>";
/* if the below line is uncommmented it will result in segault */
/* unsigned char shellcode_[] = "\x01\x02<SHELLCODE>"; */
int (*ret)() = (int(*)())shellcode;
return 0;
}
So how would it be possible to divide multiple shellcodes into different memory regions and call them without them interrupting the execution flow between each other, and decide which one to call? (I mean just STORE two shellcodes, not RUN them simultaneously, if that's possible at all).
Question 2: if the shellcode has to be passed as a parameter to a function, what would be the proper way to do it?
Pseudocode:
unsigned char shellcode[] = "\x01\x02...";
void call_shellcode(unsigned char shellcode[200]);
main()
{
call_shellcode(shellcode);
}
void call_shellcode(unsigned char shellcode[200])
{
... print/call shellcode
}
UPDATE: As there seems to be some misunderstanding to the question, this is not the ACTUAL shellcode. I do know what shellcode is and how it is generated, and how it works. I have not provided an actual shellcode within the C stub to leave it in a readable state. The value "\x01\x01" is a pseudo code to point to the idea of the question and NOT any actual contents.