#include <stdlib.h>
inline int f0(int a) {
return a*a;
}
inline int f1(int a) {
return a*a*a;
}
int main() {
int (*f)(int);
f = rand()%2 ? f0 : f1;
return f(rand());
}
So with gcc, asm file generated is same with or without inline. Is it same with any code with function pointers?