I am following the instructions on this page to set up my Unity
project for developing an app for Hololens2
.
Once I switched platform and saved the new settings, I was curious to see what changes had been made under the hood by looking at my SourceTree
modified files, but there is none. I have made a lot of changes to Build Settings
and Player Settings
.
Is this normal (i.e. are such settings supposed to be ignored) or there is something wrong with my gitignore
file that stops these changes from being tracked and registered?
Where are the changes to Build Settings
and Player Settings
stored? Should they be kept under version control?