I created a class that holds the information about a character in a game. I also created a constructor for it. But when I cout a string or a float from the class, it outputs a "nan" or a weird and long number or just nothing. look at the code:-
#include <iostream>
#include <conio.h>
#include <string>
#include <windows.h>
using namespace std;
class Character {
public:
string type;
string name;
float HP;
float MP;
float str;
float def;
float agility;
int LVL;
Character(string atype, string aname, float aHP, float aMP, float astr, float adef, float aagility, int aLVL){
string type = atype;
string name = aname;
float HP = aHP;
float MP = aMP;
float str = astr;
float def = adef;
float agility = aagility;
int LVL = aLVL;
}
};
int main()
{
Character war("Warrior", "Achilles", 100, 30, 50, 35, 30, 1);
cout << war.type << endl;
cout << war.name << endl;
cout << war.HP << endl;
cout << war.MP << endl;
cout << war.str << endl;
cout << war.def << endl;
cout << war.agility << endl;
cout << war.LVL << endl;
cout << "Test String" << endl;
return 0;
}
and the output is:-
//nothing
//nothing again
1.08418e-038
1.08418e-038
4.15749e+033
4.19234e-033
nan
36
Test String
Please help!