I wanted to spy the network traffic of the android game "State of Survival". I have installed it on an android emulator and it works but when I start the HTTP toolkit the game is disconnected and as long as HTTP toolkit is running the game can't connect to the server. I was wondering what could it be?
I can imagine that the game uses a web socket. Does HTTP toolkit support it?
Or maybe the game uses pinned certificates and it doesn't work with HTTP toolkit.
Is there a way to find out the problem and solve it? If not, is there another tool to spy the network traffic of android mobile games?