I've been working on my own smart home app and have run into some issues when trying to build the grid for the app.
I've been basing this home app on this tutorial. The goal is that one can reorder the individually sized blocks in the grid basically like he or she wants. The blocks(items) represent different gadgets in the smart home application. The issue I'm facing is that I can't seem to get the drag & drop to work. Maybe it's better to put all the item views in one custom view and then run a "ForEach" loop for them so that the .onDrag works? I'm relatively new to SwiftUI so I appreciate every hint I can get this program to work.
Here is my code:
ItemModel1:
struct ItemModel: Identifiable, Equatable {
let id: String
var title: String
init(id: String = UUID().uuidString, title: String) {
self.id = id
self.title = title
}
func updateCompletion() -> ItemModel {
return ItemModel(id: id, title: title)
}
}
ItemModel2:
struct ItemModel2: Identifiable, Equatable {
let id: String
var title: String
init(id: String = UUID().uuidString, title: String) {
self.id = id
self.title = title
}
func updateCompletion() -> ItemModel2 {
return ItemModel2(id: id, title: title)
}
}
It's essentially the same for the two other ItemModels 3 and 4..
ItemViewModel:
class ItemViewModel {
var items: [ItemModel] = []
@Published var currentGrid: ItemModel?
init() {
getItems()
}
func getItems() {
let newItems = [
ItemModel(title: "Item1"),
]
items.append(contentsOf: newItems)
}
func addItem(title: String) {
let newItem = ItemModel(title: title)
items.append(newItem)
}
func updateItem(item: ItemModel) {
if let index = items.firstIndex(where: { $0.id == item.id}) {
items[index] = item.updateCompletion()
}
}
}
ContentView:
struct DropViewDelegate: DropDelegate {
var grid: ItemModel
var gridData: ItemViewModel
func performDrop(info: DropInfo) -> Bool {
return true
}
func dropEntered(info: DropInfo) {
let fromIndex = gridData.items.firstIndex { (grid) -> Bool in
return self.grid.id == gridData.currentGrid?.id
} ?? 0
let toIndex = gridData.items.firstIndex { (grid) -> Bool in
return self.grid.id == self.grid.id
} ?? 0
if fromIndex != toIndex{
withAnimation(.default){
let fromGrid = gridData.items[fromIndex]
gridData.items[fromIndex] = gridData.items[toIndex]
gridData.items[toIndex] = fromGrid
}
}
}
func dropUpdated(info: DropInfo) -> DropProposal? {
return DropProposal(operation: .move)
}
}
struct ContentView: View {
@State var items: [ItemModel] = []
@State var items2: [ItemModel2] = []
@State var items3: [ItemModel3] = []
@State var items4: [ItemModel4] = []
@State var gridData = ItemViewModel()
let columns = [
GridItem(.adaptive(minimum: 160)),
GridItem(.adaptive(minimum: 160)),
]
let columns2 = [
GridItem(.flexible()),
]
var body: some View {
ZStack{
ScrollView{
VStack{
HStack(alignment: .top){
Button(action: saveButtonPressed, label: {
Text("Item1")
.font(.title2)
.foregroundColor(.white)
})
Button(action: saveButtonPressed2, label: {
Text("Item2")
.font(.title2)
.foregroundColor(.white)
})
Button(action: saveButtonPressed3, label: {
Text("Item3")
.font(.title2)
.foregroundColor(.white)
})
Button(action: saveButtonPressed4, label: {
Text("Item4")
.font(.title2)
.foregroundColor(.white)
})
}
LazyVGrid(
columns: columns,
alignment: .leading,
spacing: 12
){
ForEach(items) { item in
Item1View (item: item)
if 1 == 1 { Color.clear }
}
ForEach(items4) { item4 in
Item4View (item4: item4)
if 1 == 1 { Color.clear }
}
ForEach(items2) { item2 in
Item2View (item2: item2)
}
LazyVGrid(
columns: columns2,
alignment: .leading,
spacing: 12
){
ForEach(items3) { item3 in
Item3View (item3: item3)
}
}
}
.onDrag({
self.gridData = items
return NSItemProvider(item: nil, typeIdentifier:
self.grid)
})
.onDrop(of: [items], delegate: DropViewDelegate(grid:
items, gridData: gridData))
}
}
}
}
func saveButtonPressed() {
addItem(title: "Hello")
}
func addItem(title: String) {
let newItem = ItemModel(title: title)
items.append(newItem)
}
func saveButtonPressed2() {
addItem2(title: "Hello")
}
func addItem2(title: String) {
let newItem = ItemModel2(title: title)
items2.append(newItem)
}
func saveButtonPressed3() {
addItem3(title: "Hello")
}
func addItem3(title: String) {
let newItem = ItemModel3(title: title)
items3.append(newItem)
}
func saveButtonPressed4() {
addItem4(title: "Hello")
}
func addItem4(title: String) {
let newItem = ItemModel4(title: title)
items4.append(newItem)
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
}
Item1:
struct Item1View: View {
@State var item: ItemModel
var body: some View {
HStack {
Text(item.title)
}
.padding( )
.frame(width: 396, height: 56)
.background(.black)
.cornerRadius(12.0)
}
}
Item2:
struct Item2View: View {
@State var item2: ItemModel2
var body: some View {
HStack {
Text(item2.title)
}
.padding( )
.frame(width: 182, height: 132)
.background(.black)
.cornerRadius(12.0)
}
}
Item3:
struct Item3View: View {
@State var item3: ItemModel3
var body: some View {
HStack {
Text(item3.title)
}
.padding( )
.frame(width: 182, height: 62)
.background(.black)
.cornerRadius(12.0)
}
}
Item4:
struct Item4View: View {
@State var item4: ItemModel4
var body: some View {
HStack {
Text(item4.title)
}
.padding( )
.frame(width: 396, height: 156)
.background(.black)
.cornerRadius(12.0)
}
}