When I look for informations about the singleton pattern for C++, I always find examples like this:
class Singleton
{
public:
~Singleton() {
}
static Singleton* getInstance()
{
if(instance == NULL) {
instance = new Singleton();
}
return instance;
}
protected:
Singleton() {
}
private:
static Singleton* instance;
};
Singleton* Singleton::instance = NULL;
But this kind of singleton also seems to work as well:
class Singleton
{
public:
~Singleton() {
}
static Singleton* getInstance()
{
return &instance;
}
protected:
Singleton() {
}
private:
static Singleton instance;
};
Singleton Singleton::instance;
I guess that the second singleton is instantiated at the beginning of the program, unlike the first, but is it the only difference?
Why do we find mainly the first?