Using System.Text.Json
, how can I serialize (and deserialize) an array of n elements (classes), to an object of n children, where the element name is one of the properties of the object?
For example, by default the following classes
public class Project
{
public string Name {get;set;}
public Environment[] Environments {get;set;}
}
public class Environment
{
public string Name {get;set;}
public string Region {get;set;}
public Settings Settings {get;set;}
}
public class Settings
{
public bool OverrideOnFetch {get;set;}
}
will be serialized as
{
"name": "MyProject",
"environments": [
{
"name": "dev",
"region": "us1",
"settings": {
"overrideOnFetch": false
}
},
{
"name": "prod",
"region": "us1",
"settings": {
"overrideOnFetch": false
}
}
]
}
But I want to change this behavior and serialize it as
{
"name": "MyProject",
"environments": {
"dev": {
"region": "us1",
"settings": {
"overrideOnFetch": false
}
},
"prod": {
"region": "us1",
"settings": {
"overrideOnFetch": false
}
}
}
}
without changing the classes (or creating another). As you can see, the Environment.Name
acts like the property of environments
in JSON.
I have no idea where to continue from here
class ProjectJsonConverter : JsonConverter<Project>
{
public override Project? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
throw new NotImplementedException();
}
public override void Write(Utf8JsonWriter writer, Project value, JsonSerializerOptions options)
{
var namePolicy = options.PropertyNamingPolicy ?? new DefaultJsonNamingPolicy();
writer.WriteStartObject(); //starts the "project" object
writer.WriteString(JsonEncodedText.Encode(namePolicy.ConvertName(nameof(value.Name))), value.Name);
//How to write the "value.Settings" without rewriting everything?
writer.WriteStartObject(); //starts the "environment" object
foreach(var env in value.Environments)
{
}
writer.WriteEndObject(); //ends the "environment" object
writer.WriteEndObject(); //ends the "project" object
}
class DefaultJsonNamingPolicy : JsonNamingPolicy
{
public override string ConvertName(string name)
{
return name;
}
}
}