I am making a game right now where if my pokemon trainer collides with any pokemon in my pokemon list then the score should go up by 1 and a random pokemon blits anywhere on the map and so on. I am having difficulty with making it so I get the x and y values of any pokemon in my pokemon list so I can use it in my collision function.
This is my pokemon list:
self.pokemon = [
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/caterpie.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/charmander.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/pidgey.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/squirtle.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/rattata.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/weedle.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/ekans.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/gloom-f.png').convert(),
pygame.image.load('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/pokemon/mankey.png').convert(),
]
This is my collision condition:
if self.collide(self.snake.x, self.snake.y, self.pokemon.x(this is where I need help, I want to make it so the x and y values counts for any pokemon in my list), self.pokemon.y(this is where I need help):
score += 1
self.pokemon.move()
sound = pygame.mixer.Sound('/Users/gersh/PycharmProjects/snakeeo/venv/lib/resources/music/cartoon eat.wav')
pygame.mixer.Sound.play(sound)
This is my collision method:
def collide(self,x1,y1,x2,y2):
distance = math.sqrt((math.pow(x2 - x1,2)) + (math.pow(y2-y1,2)))
if distance < 40:
return True
else:
return False