I'm making an unoriginal game for a first project that just runs in my python terminal. The user is randomly given a set of 2-3 letters and the user has to come up with a real word (checked by the Webster dictionary) that contains the given set of letters within 5 seconds. For example, if the game generates "le" the user can input "elephant" within 5 seconds as a correct word and gives them a point.
The problem is that I can't seem to implement the 5 second timer function to run in the back for every time a prompt is given without messing up some other part or running into another problem. I've looked into threading and can't seem to make use of it.
Here is the code for the main game:
from letters import letter_sets_list
fhand = open("words_dictionary.json")
data = fhand.read()
global score
score = int(0)
game_over = False
while game_over is False:
import random
random_letters = random.choice(letter_sets_list)
print('Word that contains:', random_letters)
answer = input("Type a word:")
if answer in data and random_letters in answer:
score += 1
print("nice one")
else:
game_over = True
print("Game Over \n Score:", score)
fhand.close()
exit()
Here is the timer function I found off YouTube and tried to implement:
def countdown():
global my_timer
my_timer = int(5)
for x in range(5):
my_timer -= 1
sleep(1)
countdown_thread = threading.Thread(target=countdown)
countdown_thread.start()