[EDIT]Solved, see below[/EDIT]
this is a newbie-question.
I'm just digging in to c# and async and whyt i would like to have:
- click Button
- run several tasks in order but in background-thread, one after another
- running tasks should notifiy their progress if possible
right now i can click the botton and start the task-chain, but within the completition event i would like (for testing) show a message-box every time a task has finished. this may lead to a crash (?) and i don't know why since i thought i would be within the ui-thread ...
here are some parts of the code:
AppViewModel:
void handlePhaseCompletedEvent(object sender, SyncPhaseCompletedEventArgs e)
{
Shell.Current.DisplayAlert("TEST", "PHASE " + e.phase.ToString(), "OK"); // <<<< doesn't show up, maybe because its crashing a short time after?
syncToolService.StartSyncPhaseAsync(e.phase + 1, this); // <<<< seems to crash here?
}
[RelayCommand]
async Task StartSyncAsync()
{
syncToolService.NotifySyncPhaseCompleted += handlePhaseCompletedEvent;
syncToolService.StartSyncPhaseAsync(0, this);
}
syncToolService:
public event EventHandler<SyncPhaseCompletedEventArgs> NotifySyncPhaseCompleted;
public async Task StartSyncPhaseAsync(int phase, AppViewModel viewModel)
{
// search for Remote-peer
if (phase == 0)
{
Task t = new Task(() => Task.Delay(100)); // dummy, not implemented yet
t.ConfigureAwait(false);
t.ContinueWith(t => NotifySyncPhaseCompleted?.Invoke(this, new SyncPhaseCompletedEventArgs { phase = phase }));
t.Start();
return;
}
// Remote Sync start preparations
if (phase == 1)
{
Task t = new Task(() => Task.Delay(100)); // dummy, not implemented yet
t.ConfigureAwait(false);
t.ContinueWith(t => NotifySyncPhaseCompleted?.Invoke(this, new SyncPhaseCompletedEventArgs { phase = phase }));
t.Start();
return;
}
//////// LOCAL PREPARATIONS
// read local files
if (phase == 2)
{
Task t = new Task(() => BPMSyncToolService.loadLocalData(viewModel.DataFiles));
t.ConfigureAwait(false);
t.ContinueWith(t => NotifySyncPhaseCompleted?.Invoke(this, new SyncPhaseCompletedEventArgs { phase = phase }));
t.Start();
return;
}
}
basicly i thought StartSyncPhaseAsync would run a Task (and it seems to do so)
and it also seems to trigger the event (whicht seems not to raise the exeption)
when running line by line in debug it crashes after syncToolService.StartSyncPhaseAsync(e.phase + 1, this);
with this stack:
> [Exception] WinRT.Runtime.dll!WinRT.ExceptionHelpers.ThrowExceptionForHR.__Throw|20_0(int hr)
[Exception] Microsoft.WinUI.dll!Microsoft.UI.Xaml.Controls.ContentDialog._IContentDialogFactory.CreateInstance(object baseInterface, out System.IntPtr innerInterface)
[Exception] Microsoft.WinUI.dll!Microsoft.UI.Xaml.Controls.ContentDialog.ContentDialog()
[Exception] Microsoft.Maui.Controls.dll!Microsoft.Maui.Controls.Platform.AlertManager.AlertRequestHelper.OnAlertRequested(Microsoft.Maui.Controls.Page sender, Microsoft.Maui.Controls.Internals.AlertArguments arguments)
System.Private.CoreLib.dll!System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
System.Private.CoreLib.dll!System.Threading.Tasks.Task.ThrowAsync.AnonymousMethod__128_1(object state)
System.Private.CoreLib.dll!System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
System.Private.CoreLib.dll!System.Threading.ThreadPoolWorkQueue.Dispatch()
System.Private.CoreLib.dll!System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
i also may have a general problem in my design, any help would be great!
[UPDATE] it runs now as expected. newbie-thoughts:
- the answer from ToolmakerSteve https://stackoverflow.com/a/73409415/4232410 i thought "hey, but thats what i tried first and it locked UI". Then i've watched https://www.youtube.com/watch?v=2moh18sh5p4&t=0s and https://www.youtube.com/watch?v=ZTKGRJy5P2M and i saw "hey, its basicly what was mentioned and there it works, so where is my fault (now as i'm writing this i saw his update, thanks alot!)
- Ryan mentioned "ReportProgress" (that was the way i stumbled across the above videos), and it worked, also thank you!
so this is basicly the actual working code that seems NOT to lock the UI and doesn't crash (the crash was because of Microsoft.VisualBasic.FileIO.TextFieldParser that tried to read a line and found a field beginning with a quote and thought it would be an enclosing quote which it wasn't)
AppViewModel:
private void HandleSyncProgressChanged(object sender, SyncStatus e)
{
NumFilesProcessed = e.filesProcessed;
NumFilesNotFound = e.filesNotFound;
AktueleAufgabe = e.workingPhase;
}
[RelayCommand]
async Task StartSyncAsync()
{
Progress<SyncStatus> progress=new Progress<SyncStatus>();
progress.ProgressChanged += HandleSyncProgressChanged;
await BPMSyncToolService.StartSyncPhaseAsync(this, progress);
}
syncToolService:
public static async Task StartSyncPhaseAsync(AppViewModel viewModel, IProgress<SyncStatus> progress)
{
SyncStatus report = new SyncStatus();
report.workingPhase = "Suche Synchronisationspartner";
progress.Report(report);
// search for Remote-peer
await Task.Delay(100); // dummy, not implemented yet
report.workingPhase = "Starte Vorbereitungen beim Synchronisationspartner";
progress.Report(report);
// Remote Sync start preparations
await Task.Delay(100); // dummy, not implemented yet
//////// LOCAL PREPARATIONS
report.workingPhase = "lese lokale Dateien";
progress.Report(report);
// read local files
await BPMSyncToolService.LoadLocalDataAsync(viewModel.DataFiles, progress, report);
// [...]
}
what i actually can't see is the counting up of processed files, maybe it's too fast, don't know, will see in further tasks that will require more time
anyways, thanks, both answers helped, i will mark the one as solution, that was closer to the core problem (i think)