I am trying add data dynamically to a new cell every time the unwindsegue method is triggered. So far it's only creating one cell. I cant't figure out what i am doing wrong. Iv'e tried implementeing a delegate and data source, but i get a redundant error. FYI: I am using Storyboard.
View Controller 2
class NewPasswordViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
var passName:String?
var passWord:String?
//var passWordDataArray:[Password]
var NewPassWord = Password()
@IBAction func getPassWordName(_ sender: UITextField) {
passName = sender.text
if passName != nil{
NewPassWord.name = passName!
}
}
@IBAction func getPassWord(_ sender: UITextField) {
passWord = sender.text
if passWord != nil{
NewPassWord.password = passWord!
}
}
@IBAction func saveNewPassWord(_ sender: UIButton) {
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let vc = segue.destination as! PassWordTableViewController
vc.passwords.append(NewPassWord)
}
}
View Controller 1
class PassWordTableViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
var passwords = [Password]()
override func numberOfSections(in tableView: UITableView) -> Int {
return passwords.count
}
// return the number of rows for the table
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return passwords.count
}
// Provide a cell for each row
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// Fetch a cell of the appropriate type.
let cell = tableView.dequeueReusableCell(withIdentifier:"cell", for: indexPath) as! PassWordViewCell
let thePassWord = passwords[indexPath.row]
//Configure the cell's contents.
cell.passWordName?.text = thePassWord.name
return cell
}
@IBAction func unWindToPassWordTable(unWindSegue: UIStoryboardSegue){
}
}