Vrep rope simulating Problem
I try to build a robot model in vrep scene, almost part of robot has been built, but now I meet a problem--I can't build a realistic rope in ODE engine, I try to write some code in robot's XML file, but I didn't get success.
Some situations about the rope:
•Both ends of the rope A are respectively wound on two pulleys on the robot
•One end of the rope B is wound on the pulley, and the other end is connected with the spring, which needs to be linked with it
vrep official rope model(img1)
The above image(img1) is a vrep official rope simulating model, but I think it will perform badly in the linkage with the spring.
The img2 is the rope I need, and it is a wire rope.
So now I want to ask some questions about rope simulating in vrep enviroment(ODE engine), can I just use vrep's inertial tools to build a wire rope like img2 in vrep?
Or I need edit the code in model's file?
Or I need change the physical engine such as Vortex engine in vrep?
Thanks for reading, looking forward to receive a reply.