I'am looking for a faster alternative of GetPixel.
At the moment I have used this code that work:
COLORREF GetPixelOptimized(int x, int y)
{
HWND hWnd = GetDesktopWindow();
HDC hdc = GetDC(hWnd);
RECT rect;
GetWindowRect(hWnd, &rect);
int MAX_WIDTH = rect.right - rect.left;
int MAX_HEIGHT = rect.bottom - rect.top;
HDC hdcTemp = CreateCompatibleDC(hdc);
BITMAPINFO bitmap;
bitmap.bmiHeader.biSize = sizeof(bitmap.bmiHeader);
bitmap.bmiHeader.biWidth = MAX_WIDTH;
bitmap.bmiHeader.biHeight = -MAX_HEIGHT;
bitmap.bmiHeader.biPlanes = 1;
bitmap.bmiHeader.biBitCount = 32;
bitmap.bmiHeader.biCompression = BI_RGB;
bitmap.bmiHeader.biSizeImage = 0;
bitmap.bmiHeader.biClrUsed = 0;
bitmap.bmiHeader.biClrImportant = 0;
LPRGBQUAD bitPointer;
HBITMAP hBitmap2 = CreateDIBSection(hdcTemp, &bitmap, DIB_RGB_COLORS, (void**)&bitPointer, 0, 0);
HBITMAP hbmpOld = (HBITMAP)SelectObject(hdcTemp, hBitmap2);
BitBlt(hdcTemp, 0, 0, MAX_WIDTH, MAX_HEIGHT, hdc, 0, 0, SRCCOPY);
LPRGBQUAD hex_color = &bitPointer[(MAX_WIDTH * y) + x];
int red = hex_color->rgbRed;
int green = hex_color->rgbGreen;
int blue = hex_color->rgbBlue;
SelectObject(hdcTemp, hbmpOld);
DeleteObject(hBitmap2);
DeleteDC(hdcTemp);
ReleaseDC(hWnd, hdc);
RGB(red, green, blue);
}
but is slower then GetPixel.
A possibly solution is use GetDIBits but I don't known how use it.
Can you please help me to optimize this code or suggest me a better way ?
Thanks !