Following is a function to commit suicide in game
forward killPlayer(playerid);
public killPlayer(playerid)
{
new query[128];
if(GetPVarInt(playerid, "commitSuicide") == 1)
{
mysql_format(MainPipeline, query, sizeof(query), "INSERT INTO `kills` (`id`, `killerid`, `killedid`, `date`, `weapon`) VALUES (NULL, %d, %d, NOW(), '/kill')", GetPlayerSQLId(playerid), GetPlayerSQLId(playerid));
mysql_tquery(MainPipeline, query, "OnQueryFinish", "i", SENDDATA_THREAD);
SetPVarInt(playerid, "commitSuicide", 0);
SetHealth(playerid, 0);
}
else
return SendClientMessageEx(playerid, COLOR_RED, "You have taken damage during the 10 seconds, therefore you couldn't commit suicide.");
return 1;
}
What does "i" do in the following line of code?
mysql_tquery(MainPipeline, query, "OnQueryFinish", "i", SENDDATA_THREAD);
... and what does "ii" do in here?
PlayerInfo[playerid][pAccount] += amount;
mysql_format(MainPipeline, szQuery, sizeof(szQuery), "UPDATE `accounts` SET `Bank`=%d WHERE `id` = %d", PlayerInfo[playerid][pAccount], GetPlayerSQLId(playerid));
mysql_tquery(MainPipeline, szQuery, "OnQueryFinish", "ii", SENDDATA_THREAD, playerid);
}
Related documentation: https://team.sa-mp.com/wiki/MySQL_R40.html#Format_specifiers_2
Git repository: https://github.com/NextGenerationGamingLLC/SA-MP-Development/
Please help me understand it