I'm having another problem with the Image processing app. There's calculations in my workbook:
f(x.y) = (max(R, G, B) + min(R, G, B)) / 2
And that's for the average for the most prominent and least prominent colours.
f(x.y) = (0.21 R + 0.72 G + 0.07 B)
And that's for the Luminosity, weighted average.
f(x.y) = R + G + B) / 3
And that's for the average, but I've done that already.
Here's my code again. I'm sorry about this.
var mySrcImg = new Image ();
mySrcImg.crossOrigin = "";
mySrcImg.onload = test;
mySrcImg.src = "Your image";
function test () {
var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d");
context.fillStyle = "rgb(0,200,0)";
context.fillRect (0, 0, 800, 800);
// Copy the image to the canvas
context.drawImage (mySrcImg, 0, 0);
// Get your image data
var myImageData;
myImageData = context.getImageData(0, 0, canvas.width, canvas.height);
// Loop over each pixel and invert the colours
var pixelComponents = myImageData.data;
var n = pixelComponents.length;
for (var i = 0; i < n; i += 4) {
// One pixel:
var average = (Math.max(pixelComponents[i ], pixelComponents[i+1],
pixelComponents[i+2]) + Math.min(pixelComponents[i ],
pixelComponents[i+1], pixelComponents[i+2])) / 2;
pixelComponents[i ]; // red
pixelComponents[i+1]; // green
pixelComponents[i+2]; // blue
// i+3 is alpha (the fourth element)
}
// Draw the ImageData object at the given (x,y) coordinates
context.putImageData(myImageData, 0, 0);
document.getElementById("srcImgDiv").appendChild(mySrcImg);
}
!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>My Image Processing App</title>
</head>
<body>
<h1 id="MyHeader">Image Processing App</h1>
<p><b>Original Image:</b></p>
<div id='srcImgDiv'></div>
<p><br></p>
<p><b>Converted Image:</b></p>
<canvas id="canvas" width="800" height="800"> </canvas>
<p><br></p>
My question is: how can I make it greyscal? They've put:
var average = (Math.max(pixelComponents[i ], pixelComponents[i+1],
pixelComponents[i+2]) + Math.min(pixelComponents[i ],
pixelComponents[i+1], pixelComponents[i+2])) / 2;
For the greyscaling.
Any help would be greatly appreciated.
Thanks.