I seem to be struggling with the below script. It keeps telling me Object reference not set to an instance of an object LoseScene.Start () (at Assets/Scripts/LoseScene.cs:17)
public class LoseScene : MonoBehaviour
{
public PlayfabManager playfabManager;
[SerializeField] private TMP_Text _scoreText;
private void Start()
{
var score = PlayerPrefs.GetInt("score");
_scoreText.text = score.ToString();
playfabManager.SendLeaderboard(score);
}
public void RestartGame()
{
SceneManager.LoadScene(1);
}
public void QuitToMenu()
{
SceneManager.LoadScene(0);
}
}