I might be a bit stupid, but I want to create a tool in Visual Studio in C# and want to call third party tools via their API-DLLs. The only topics I found here are dealing with one of the two methods that I already know:
Compilation time: add a reference to "C:\FooTool\foo.dll" in my project + "using fooToolNamespace.fooToolClass" in my code (compilation time) --> I can "naturally" use the classes of the DLL and will even get full IntelliSense support if a suiting XML-file is available with the DLL. Also compilation time checks will be done for my usage of the dll.
Dynamic (run time): calling e.g. Assembly.LoadFile(@"C:\FooTool\foo.dll") and then using reflection on it to find functions, fields and so on --> no IntelliSense, no compilation time checks
So I actually have the DLL at hand and thus option 1) would be nice during development. But if my tool is used on a different PC, the third-party DLL might be in a different path there, e.g. "C:\foo\foo.dll" and "C:\bar\foo.dll". In my understanding using a copy of "foo.dll" will not work, because "foo.dll" might have dependencies, e.g. requiring other files of the FooTool-directory. Thus in my understanding I have to call the DLL which is "installed" to the target PC and not a local copy of it.
So can I somehow change the path where my tool accesses the "foo.dll" at runtime and still use method 1) during development? Or is there another way of doing things? Or am I just dumb and there is a simple solution for all this?
Thanks a lot for the help and have a great day
Janis