In my Game i'm loading around 13-15 Png's which include few sprite sheets(6-7) of 2048x2048 dimension and others 1024x1024 and some 512x512.
and now i'm facing the huge memory warning. There is no way for me to reduce the number of sprite sheets in my game :(.
So, m thinking to convert all the 2048x2048 sprite sheets from png to pvr.ccz format.
Is that the optimal solution or Some thing else is there, which i'm completely missing?
Any help would be highly appreciated.