I have an app that downloads byte data and shoves them into bitmaps. The bitmaps original size is 640x480, then we shrink them down in the app. I don't have any specific code to show, but I am wondering what are the best practices when managing bitmaps. I know the errors are related to the bitmaps. Here is one of the errors I see:
09-12 10:38:42.312 E/dalvikvm-heap(22518): 1228800-byte external allocation too large for this process.
Also, inDither = true and inPrefferredConfig = Bitmap.Config.ARGB_8888;
Any thoughts?