Based on some further clarification in the comments, it seems as though your issue is to do with the fact that calling deleteItem(...)
causes your state to update in your parent components (due to an onSnapshot
firebase listener). Your parent components are responsible for rendering the children components. When your state updates, the item/row that you deleted won't be in the new state value, and so the component that was rendering your Dialog
previously won't be rendered (because it has been deleted).
Here is a minified example of your issue:
const { useState } = React;
const List = () => {
const [items, setItems] = useState(["a", "b", "c", "d", "e"]);
const handleDelete = (charToDel) => {
setItems(items => items.filter(char => char !== charToDel));
}
return <ul>
{items.map(char =>
<li key={char}>{char} - <DeleteButton value={char} onDelete={handleDelete}/></li>
)}
</ul>
}
const DeleteButton = ({value, onDelete}) => {
const [open, setOpen] = useState(false);
return <React.Fragment>
<button onClick={() => setOpen(true)}>×</button>
<dialog open={open}>
<p>Delete {value}?</p>
<button onClick={() => onDelete(value)}>Confirm</button>
</dialog>
</React.Fragment>
}
ReactDOM.createRoot(document.body).render(<List />);
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/18.2.0/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/18.2.0/umd/react-dom.production.min.js"></script>
So since you're not rendering the component that renders the Dialog
once you remove the item, you won't be rendering the <Dialog>
anymore and so it disappears.
One way to fix this is to lift the <Dialog>
component up to a component that doesn't get removed when you remove an item from your state. By the looks of things, the closest parent component that has this property is DevicesTable
. In there you can render your dialog and keep track of a selectedItem
to determine which item that should be deleted, which you can set based on the item you press (see code comments below):
// DevicesTable component
const [selectedItem, setSelectedItem] = useState();
const handleClose = () => {
setSelectedItem(null);
}
const handleDeleteItem = () => { // this doesn't need to be `async` if not using `await`
deleteItem(selectedItem, firestore, urlParams); // this doesn't need to be `await`ed if you don't have any code following it
}
return (
<>
{/* vvvvvv -- move dialog here -- vvvvvv */}
<Dialog open={!!selectedItem} onClose={handleClose}>
<DialogActions>
<Button onClick={handleClose}>Cancel</Button>
<Button onClick={handleDeleteItem}>Confirm</Button>
</DialogActions>
</Dialog>
{/* ^^^^^^ -- move dialog here -- ^^^^^^ */}
<TableContainer className="TableContainerGridStyle">
<Table className="TableStyle">
<DevicesTableHeader />
<TableBody className="TableBodyStyle">
{devices.map((device) =>
<DevicesTableCell
device={device}
onDeleteButtonPress={() => setSelectedItem(device)} /* <--- set the selected item */
key={device.description.id}
/>
)}
</TableBody>
</Table>
</TableContainer>
</>
);
For brevity, I've removed the open
state and instead used the presence of the selectedItem
to determine if the modal should be open or not, but you can of course add that back in if you wish and set both the selectedItem
and the open
state when opening and closing the modal.
Within DevicesTableCell
, you would then grab the onDeleteButtonPress
prop, and then pass it to DeleteButton
like so:
// v-- grab the function
function DevicesTableCell({ device, onDeleteButtonPress }) {
...
<DeleteButton item={device} onDeleteButtonPress={onDeleteButtonPress}/> {/* pass it to the componennt */}
...
}
Within DeleteButton
you should then invoke the onDeleteButtonPress
function:
<DeleteForeverIcon onClick={onDeleteButtonPress} />
If you don't like the idea of passing callbacks down through multiple components like this, you can avoid that by using useReducer
with a context, as described here.