pygame.init()
width,height =600,400
spriteSheet1 = "spritesheet.png"
screen = pygame.display.set_mode((width,height))
def sprites():
fileName = "Huntress\Sprites\Idle.png"
spriteSheet = pygame.image.load(fileName).convert()
surface = pygame.Surface((162,150))
for i in range(0,5):
surface.blit(spriteSheet,(0,0),(i*160,0,160,150))
screen.blit(surface,(50,50))
while 1:
screen.fill((20,20,20))
sprites()
for event in pygame.event.get():
if event.type == pygame.QUIT:
quit()
pygame.display.flip()
pygame.quit()
Im trying to iterate through an image spritesheet, it blits the first but not the rest. How could i fix this?