I am trying to draw graphics by calling the class Habitat
in the code below.
I am calling it from a loop.
I am guessing this isn't the best way to do it as is it making multiple instances of the same name?
Sorry, new to Java so hope this makes sense.
public Habitat (int c,int w,int h,int[][] s) {
habitatWidth = w;
habitatHeight = h;
plantSize = s;
counter = c;
p1 = new Plants(10,10,40,s);
}
public void paintComponent (Graphics g) {
Graphics2D g2d = (Graphics2D) g;
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHints(rh);
//sets background color
Rectangle2D.Double r = new Rectangle2D.Double(0, 0, habitatWidth, habitatHeight);
g2d.setColor(new Color(0, 0, 0));
// fill the shape
g2d.fill(r);
//draw the plant p1
p1.drawPlants(g2d);
}