It is a video call screen . It needs token and channel name to work which needs to be passed to init call engine. I am storing these in a data class which is used as a mutable state.
Screen State Data class
@Keep
data class CallScreenState(
val callerId: Int? = null,
val recieverId: Int? = null,
val chatRoom: ChatRoom.Data? = null,
val rtcToken: AgoraTokenResponse.TokenData? = null
)
And in viewmodel initializing state by this code :
var callScreenState by mutableStateOf(CallScreenState())
and in viewmodel on success response of chat room and token api the state is updated with this code.
callScreenState = callScreenState.copy(
chatRoom = chatRoom.data,//from response
rtcToken = token.data //from response
)
From here it is expected to recompose the screen with new updated value of chatRoom and rtcToken.
And in composable
val screenState = remember {
viewModel.callScreenState
}
this screen state is used to pass values to the init engine
val mEngine = remember {
initEngine(
context,
object : IRtcEngineEventHandler() {
override fun onJoinChannelSuccess(channel: String?, uid: Int, elapsed: Int) {
Timber.e("hhp-CallScreen onJoinChannelSuccess channel:$channel,uid:$uid,elapsed:$elapsed")
}
override fun onUserJoined(uid: Int, elapsed: Int) {
Timber.e("hhp-CallScreen onUserJoined:$uid")
val desiredUserList = remoteUserMap.toMutableMap()
desiredUserList[uid] = null
remoteUserMap = desiredUserList.toMap() as HashMap<Int, TextureView?>
}
override fun onUserOffline(uid: Int, reason: Int) {
Timber.e("hhp-CallScreen onUserOffline:$uid")
val desiredUserList = remoteUserMap.toMutableMap()
desiredUserList.remove(uid)
remoteUserMap = desiredUserList.toMap() as HashMap<Int, TextureView?>
}
override fun onNetworkQuality(uid: Int, txQuality: Int, rxQuality: Int) {
Timber.e("hhp-CallScreen onNetworkQuality $uid $txQuality $rxQuality")
}
},
screenState.chatRoom?.channelName ?: "", //Not recomposing when value changes in viewmodel
viewModel.userRole,
token = screenState.rtcToken?.token ?: "" //Not recomposing when value changes in viewmodel
)
}
This is the initEngine function creation
fun initEngine(
current: Context,
eventHandler: IRtcEngineEventHandler,
channelName: String,
userRole: String,
token: String
): RtcEngine =
RtcEngine.create(current, BuildConfig.AGORA_APPID, eventHandler).apply {
enableVideo()
setChannelProfile(1)
if (userRole == "Broadcaster") {
setClientRole(1)
} else {
setClientRole(0)
}
//Expected to be recomposed when screen state value updated with new values
joinChannel(token, channelName, "", 0)
}
I understand at the very beginging, channel name and token inside the screen state is empty that is before the api call . Once api for getting token and chat room gives succes , the screen state updated from viewmodel and i expect the initEngine fun to be called again as it should recompose. But it is not. Am I Missing something ? How to make it recompose whenver the channelname value inside screen sctate changes?