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Using only browser technology (ARCore or similar apps that interface with the browser do not count) and without relying on markers I want to be able to determine how big a 3d model should be in order to be true to size relative to the objects in a camera feed. Ideally without the user providing any additional information like how far the detected plane is from their mobile device. From what I can tell there is no good solution at the moment of writing (WebXR uses ARCore under the hood so that's a no go). Is this something browsers are working to solve? What discussions can I look at on this topic? I feel like this is not a new problem but I don't know where to go for the latest information. Will browser-based size accurate AR without markers/user input ever be possible?

I heard some rumors about neural nets being employed to provide accurate measuring of camera space. I don't know where those came from so if anyone has any more details on that this would be a good place to put it.

Please comment if you are you aware of any forum discussions/feature requests about augmenting browsers to be able to provide the information to make accurate estimates of surface distance, room size, etc.... I want to get involved and help drive that movement.

I pray this question finds it's way to the people who know stuff. Thank you to all the people answering questions out there. You guys are awesome!

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