I'm working on a hashing function for a map[string]interface{}
Most of the hashing libs required []byte as input to compute the hash.
I tried to Marshal using the json.Marshal for simple maps it works correct but when i add some complexity and shuffled the items then json.Marshal fails to give me a consistent byte array output
package main
import (
"encoding/json"
"fmt"
)
func main() {
data := map[string]interface{}{
"id": "124",
"name": "name",
"count": 123456,
"sites": []map[string]interface{}{
{
"name": "123445",
"count": 234324,
"id": "wersfs",
},
{
"id": "sadcacasca",
"name": "sdvcscds",
"count": 22,
},
},
"list": []int{5, 324, 123, 123, 123, 14, 34, 52, 3},
}
data1 := map[string]interface{}{
"name": "name",
"id": "124",
"sites": []map[string]interface{}{
{
"id": "sadcacasca",
"count": 22,
"name": "sdvcscds",
},
{
"count": 234324,
"name": "123445",
"id": "wersfs",
},
},
"count": 123456,
"list": []int{123, 14, 34, 52, 3, 5, 324, 123, 123},
}
jsonStr, _ := json.Marshal(data)
jsonStr1, _ := json.Marshal(data1)
fmt.Println(jsonStr)
fmt.Println(jsonStr1)
for i := 0; i < len(jsonStr); i++ {
if jsonStr[i] != jsonStr1[i] {
fmt.Println("Byte arrays not equal")
}
}
}
This is what I have tried and it fails to give me a consistent output.
Moreover i was thinking to write a function which will do the sorting of the map and values as well, but then got stuck on how do I sort the
"sites": []map[string]interface{}
I tried json.Marshal and also sorting the map but got stuck