I am getting some -Wnarrowing conversion errors when doubles are narrowed to floats. How can I do this in a well defined way? Preferably with an option in a template I can toggle to switch behavior from throwing exceptions, to clamping to the nearest value, or to simple truncation. I was looking at the gsl::narrow
cast, but it seems that it just performs a static cast under the hood and a comparison follow up: Understanding gsl::narrow implementation. I would like something that is more robust, as according to What are all the common undefined behaviours that a C++ programmer should know about? static_cast<>
is UB if the value is unpresentable in the target type. I also really liked this implementation, but it also relies on a static_cast<>
: Can a static_cast<float> from double, assigned to double be optimized away? I do not want to use boost for this. Are there any other options? It's best if this works in c++03, but c++0x(experimental c++11) is also acceptable... or 11 if really needed...
Because someone asked, here's a simple toy example:
#include <iostream>
float doubleToFloat(double num) {
return static_cast<float>(num);
}
int main( int, char**){
double source = 1; // assume 1 could be any valid double value
try{
float dest = doubleToFloat(source);
std::cout << "Source: (" << source << ") Dest: (" << dest << ")" << std::endl;
}
catch( std::exception& e )
{
std::cout << "Got exception error: " << e.what() << std::endl;
}
}
My primary interest is in adding error handling and safety to doubleToFloat(...), with various custom exceptions if needed.