Why your code compiles, but gives meaningless results has already been explained by adpalumbo. There are two fundamental problems in your code leading to that error, on which I want to expand here.
One is that you use a C-style cast: (T)obj
. Basically, that just tells the compiler to shut up, you know what you are doing. That is rarely ever a good idea, because when you do know what you are doing, you can usually do without such casts.
The other one is that you are using objects allocated dynamically on the heap. In C++, objects should be created on the stack, unless you have very good reasons for using dynamic objects. And dynamic objects are usually hidden inside objects on the stack. So your code should read like this:
string lati(data.substr(0, data.find_first_of(",")));
double latDub = /* somehow create double from lati */;
this->latitude = latDub;
Of course, latDub
is completely unnecessary, you could just as well write to this->latitude
directly.
Now, the common way to convert a string into some other type would be streaming it through a string stream. Removing the unnecessary variables you introduced, your code would then look like this:
std::istringstream iss(data.substr(0, data.find_first_of(",")));
if( !iss >> this->latitude ) throw "Dude, you need error handling here!";
Usually you want to pack that conversion from a string into a utility function which you could reuse throughout your code:
inline double convert3double(const std::string& str)
{
std::istringstream iss(str);
double result;
if( !iss >> result )
throw std::exception("Dang!");
return result;
}
However, since the very same algorithm can be used for all types (for which operator>>
is overloaded meaningfully with an input stream as the left operand), just make this a template:
template< typename T >
inline T convert3double(const std::string& str)
{
std::istringstream iss(str);
T result; // presumes default constructor
if( !iss >> result ) // presumes operator>>
throw std::exception("Dang!");
return result;
}